COURSE
OUTLINE
Lesson 1: The 3ds max Environment
Topic 1A: Introducing 3ds max
Topic 1B: The Viewports
Topic 1C: The Command Panels
Topic 1D: The Menu Bar and Main Toolbar
Lesson
2: Objects Overview
Topic 2A: Identifying and Creating Primitives
Topic 2B: Identifying and Creating Splines
Topic 2C: Using the Viewports
Topic 2D: Selecting Objects
Lesson
3: Transforming Objects
Topic 3A: Transform Concepts
Topic 3B: Working with Transforms
Topic 3C: Transform Options
Topic 3D: Other Object Transformations
Lesson
4: Modifying Objects
Topic 4A: Types of Modifiers
Topic 4B: The Modifier Stack
Topic 4C: Modifying Sub-Objects
Lesson
5: Additional Objects and Tools
Topic 5A: Lights, Cameras...Action!
Topic 5B: More 3ds max Tools
Topic 5C: The Material Editor
Lesson
6: Animation and Rendering Basics
Topic 6A: Animation
Topic 6B: Rendering
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